NEW REALITY CO: TREE VR
This multi-sensory VR experience transforms you into a rainforest tree - starting as a seedling and growing into its fullest form with your body as the trunk and arms as branches, you’ll feel its fate firsthand through sight, sound, touch, and even smell.
Together with the New Reality Co. team, I worked as a UX interaction designer and developer on this groundbreaking XR experience steered by Winslow Turner Porter and Milica Zec.
Built in Unreal Engine for the Quest and Rift S.
INSPIRATION
Characters can add such a dynamic, crucial element to pushing certain narratives forward. I really wanted to explore how to build characters and integrate them into an XR experience with this project, and animating movement to bring them to life!
I also wanted to explore space as “home” - building dwelling structures that allowed audiences to feel they are within indoor and outdoor rooms much as they would in real life, but importantly in structures that would never be possible to exist on Earth (yet).